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TobyR
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Why do my cometes lose so much altitude?

Wed Sep 12, 2007 8:47 am

I've been practicing the comete a lot recently, mostly on the Fury.85 but also with the DeepSpace when the wind has been light enough, and I just can't quite seem to get the rhythm yet.

If I don't try and do too many rotations, say 1 1/2, they are ok and this still gives a good effect. I even almost got the hang of comete cascades. However, any more and they start to become a bit messy and the kite loses heaps of altitude. Anyone had this same problem and found a way to remedy it?

I noticed on the Bristol Trick Out vid that Chris Goff did about 3 rotations from a tip stand with his .85 and the kite actually seemed to gain height with the first couple. Which part of the comete rotation sequence keeps the kite up, and which pulls it towards the ground? I can't seem to figure this with my pea brain.

Cheers
Toby
 
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ObijuanKenobe
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Wed Sep 12, 2007 9:37 am

I have also been working intensively on this trick when the wind permits.

I had huge luck last night. If you think of the two inputs akin to the cascade...lift nose, and pop...then what worked brilliant for me last night was finally giving enough slack with the lift hand BEFORE the pop...then the kite falls nicely away and doesn't dive at all.

Also had lots of progress with the taz machine last night. 10 for 17...which is a great percentage for me.

later,
obi
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bryan beasley
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Wed Sep 12, 2007 4:34 pm

'sall about the angle at which the kite is when the axel pops are initiated, and how far you let it rotate before fracturing it and doing the next one. It can be controlled. Try learning the trick real slow - you'll see what I mean.

Bryan
 
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Jest_of_EVE
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Wed Sep 12, 2007 4:57 pm

Think that's right what Bryan says.

It'll also make for smoother cometes that just roll off your hands, 'specially on't Fury and DS!

Mark
 
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fworley
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Wed Sep 12, 2007 4:59 pm

Start them lower in the window ... then for sure they won't lose to much
altitude :wink:

-Frazer (can't comete)
 
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aerialis
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Wed Sep 12, 2007 5:21 pm

I first got the hang of the comete when pulling it off from a tip stand. Not much altitude to lose this way ;-)

In fact the first pop sends the kite significantly off the ground. Try to 'copy' that move when initiating your cometes and as Frazer (can't comete) says, try do 'em lower in the window.
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randyg
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Wed Sep 12, 2007 5:42 pm

Gravity?

:thankyou:
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audiorob
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Wed Sep 12, 2007 7:58 pm

It is entirely due to the kite. Some kites like the fury and deepspace you can hold them in place almost forever if you're close to the ground.

Some kites like the nirvana and akuji will fall. (though with some technique you can make the nirvana fall very slowly)

Don't worry about it, the comete is "supposed" to fall.
Anyway this cake is great.
It's so delicious and moist
 
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StuartB
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Wed Sep 12, 2007 9:54 pm

audiorob wrote:
Don't worry about it, the comete is "supposed" to fall.

I knew that Chris G. had to be doing something wrong!



Stuart (also can't comete, but reading this thread in hope...)
 
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audiorob
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Wed Sep 12, 2007 10:15 pm

StuartB wrote:
audiorob wrote:
Don't worry about it, the comete is "supposed" to fall.

I knew that Chris G. had to be doing something wrong!



Stuart (also can't comete, but reading this thread in hope...)


That's why I put the word in quotes. Do it however you want, but the comete is essentially a 'forced' torpille which is a trick that falls very aggressively.
Anyway this cake is great.

It's so delicious and moist
 
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Jest_of_EVE
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Wed Sep 12, 2007 10:24 pm

Smaller kites fall less, due to their tighter and more rapid comete rotations.

I've seized my lines comete-ing a small kite from top of window to bottom.

Oh such fun :D

Mark
 
jimstl
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Thu Sep 13, 2007 2:33 am

Not one that I've got, I get a round, or two, and then loose the rhythm of it.

? Do you do an exaggerated half axel to start off the trick?



The Taz is another story, still looks pretty much looks like a 540 to me, need to spend more time looking at video of that one just to understand what is going on. :crazy:
 
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aerialis
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Thu Sep 13, 2007 7:01 am

jimstl wrote:
...The Taz is another story, still looks pretty much looks like a 540 to me, need to spend more time looking at video of that one just to understand what is going on. :crazy:


Taz Machine = Backwards 540
Sven A
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Zippy8
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Thu Sep 13, 2007 7:57 am

045 ?

Mike.
 
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audiorob
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Thu Sep 13, 2007 1:24 pm

aerialis wrote:
jimstl wrote:
...The Taz is another story, still looks pretty much looks like a 540 to me, need to spend more time looking at video of that one just to understand what is going on. :crazy:


Taz Machine = Backwards 540



Imo, it's a forwards 540 starting from a horizontal pass.

Slotmachine is a backwards 360 starting from a horizontal pass.
Anyway this cake is great.

It's so delicious and moist